Zendo Creative

Studio log

What happened, when

Every project update, newest first.

September 2026

  • Noise to Temple: Daybreak chosen as the lead cut.
  • Product Film: v1 delivered in :30 and :15, in 16:9 and 9:16.
  • Noise to Temple: v1 and v2 delivered. In v2 the medallion becomes a real 3D struck coin.
  • Noise to Temple: v3: a fully 3D temple with soft shadows and reflections, in two looks, Daybreak and Ivory & Gold.
  • Untitled Underwater Epic: Story development opened: premise, world and lead character.
  • Rub One: Skit 01 animatic v6 and the pilot animatic v1 are cut. Voice recording is next.
  • Website Spot: v1 cut in :30 and :15.
  • Website Spot: v3 final: tighter pacing, the echo removed, a cleaner read on the key line. Platform versions delivered.
  • Rub One: Pilot sets approved: the pod exterior and the control room.
  • Studio Ident: Concept board done. The brushstroke direction was chosen over the alternatives.
  • Studio Ident: Ident v1 and v2 rendered.
  • The Boxers: Act 1 cut delivered: the circle, a four-punch combination the bear absorbs, and the hook that sends his opponent skidding.
  • Rub One: Skit 01 built in 3D: nine cameras on a to-scale Army post.
  • The Boxers: Moved to a frozen lake at golden hour, with a rusted steamship locked in the ice. The bear's final design is locked.
  • Rub One: Cast and setting locked: Rub One, Palmer, and the post itself.
  • The Boxers: 3D blockout built: motion-captured movement, plus the impact and launch sequences staged in greybox.
  • Zendo Ambience: Second hour built: Paris in spring.

August 2026